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Astrowars members of SWF - Page 7

post #121 of 124
Originally posted by G13
Overanalyzer, thanks for the response.

I'm wondering what I should invest my science time into. I'm currently at......

Biology-9
Economy-10
Energy-8
Math-15
Physics-15
Social-10

Science is at +68 per hour

I also heard that if I was to be attacked there is a certain way I can send my fleet up to the attacking fleet and catch them by surprise. If so how can I look into that. Thanks,
Build social - don't know about the other thing - anyone else??
post #122 of 124
I think I heard somewhere that your ships return faster than they go to attack. THis way you can recall them and have them waiting on the enemy. I think I would research energy some more since that will also speed ships travel.

rich
post #123 of 124
Someone has seiged a neighboring planet of mines. I think it might be one of my dead beat neighbors who has come to life in the last week.
Whoever attacked left without colonizing.


I'm thinking of sending an attacking fleet to my neighbor. What are my chances of winning?

My fleet is made up of.....

Battleships-6
Cruisers-10
Destroyers-61

He has.......

Pop-7
Starbase-10

I'll send 7 transports and a colony ship once I seige the planet.

What are my chances? He is the only other guy building in my galaxy. There is one more guy in my galaxy but he is a deadbeat.

Should I wait and build or can I take him out? Let me know ASAP cause I'm thinking of sending my fleet tonight.
post #124 of 124
Just send em over. I quit sending transports and colony ships since I think the game is fixing to reset anyway. I made one huge fleet and sent them to planet one in a galaxy and literally just attacked from one all the way till the end and then sent them back home for reinforcements. I figure just get the experience and player level up before it resets.

Rich
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